i have been looking at processing.org for a while now and i've finally jumped in headfirst.
Incredible.
I am blown away at the "sketch" mentality of this language and it's sizzling performance.
Super cool, super fast prototyping will never be the same.
Being a flash developer by trade for many years, all i kept thinking was how do i get this into flash?...
well my questions were answered with a great post from
an as3 port i found created earlier this year is located here on googleCode.
It's an as3 api that allows for the inclusion of js files to be loaded into a swf container via javascript.
SUPA cool huh?
i've only scratched the surface of processing, which is still in beta after 4 years, yet i can't wait to keep working with it and i'm really excited to progress with it's ever developing features and functionality.
The community behind it is also extremely helpful and sharing.
Keep up the great work guys and thanks for an awesome, awe-inspiring extension of my third-eye.
Thursday, November 20, 2008
processing - flash integration amazing
Posted by shane michael colella at 1:16 PM 0 comments
Labels: as3, flash, flash integration with processing, flash processing api, processing, processing 1.0, processing 1.0 and as3, processing for flash, processing.org, processingas, prototyping
Monday, November 10, 2008
two stone balances in maine. felt good.
Posted by shane michael colella at 7:35 PM 0 comments
Labels: good stone balance pic, maine, september stone balance, stone balance
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